Jan 2, 2015

GPIO with Node.js in Pidora

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So you have node.js running on a raspberry pi (if not see earlier post), I guess next you want to do some physical computing, and get some LEDs blinking.

In order to do physical computing, you need a library to access GPIO. Luckily, there is no shortage of   libraries for GPIO on npm. Without spending too much time, I have tried a few of them and for no particular reason, I have chosen to use wiring-pi.  wiring-pi is actually bindings to the WiringPi , a well known C library for GPIO.

Pidora actually includes WiringPi so you can actually start using it right away. It does come with a command line utility called gpio. However, the wiring-pi npm package does check out and compile its own copy of the library so if you do not already have it installed on your raspberry pi, do not worry.

Because wiring-pi needs git to retrieve WiringPi,  you need git to be available on your raspberry pi. First install it using

yum install git

Now you are ready to install wiring-pi

npm install wiring-pi

If you have followed my earlier post for installing node.js, you probably have a second node installation that came with pidora. In some cases, gyp conflicts with this obsolete one and installation of the wiring-pi may fail. To fix remove gyp and try to install wiring-pi again.

yum remove gyp
npm install wiring-pi

Since blinking LEDs were mentioned, here is a sample code that I have used, which is the example code from wiring-pi Github repository with a small change.

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Dec 14, 2014

Pidora Node.js quickstart

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I have been using pidora (a fedora remix) for my raspberry pi experiments. So far, pidora has been treating me fine. However, you can quickly notice that pidora lacks documentation compared to debian based raspbian, so here is my instructions for getting node.js to work on pidora.

Actually, if you try to install node.js from yum repository, you will notice that node.js is available and can be installed. In fact, it was version 0.10.25, which was OK, when I was writing this.  However, when I tried to run an application with it, it failed with the message "Binary compiled with -mfloat-abi=hard but without -DUSE_EABI_HARDFLOAT". As one can imagine, I have not pursued further this road and looked other options.

So next option is to get node.js directly from the node.js distribution. First download the latest arm build for node.js. Although the latest release for node.js is 0.10.33, the latest ARM build I could find was 0.10.28.

wget http://nodejs.org/dist/v0.10.28/node-v0.10.28-linux-arm-pi.tar.gz

Next extract the contents, move contents to /opt/node and link the bin folder to /opt/bin. I guess you can use different directories but can't imagine why.

tar xvzf node-v*
mv node-v* /opt/node
mkdir /opt/bin
ln -s /opt/node/bin/* /opt/bin/

Check that PATH includes /opt/bin. If it does not, edit /etc/profile to include it on PATH.  Now you should be all set. Of course, you need a library for accessing GPIO, and have your LEDs blinking but that is subject for another post.
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Jul 14, 2014

Adoption... Sort of

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Apparently, myeclipse has started to use bits and pieces from Thym. It was brought to my attention that the plugin wizard image on the myeclipse feature page is from Thym. You can compare it with an image of the same wizard on JBoss tools features page for yourself. I have not tried the product myself hopefully it is working well.

Normally, I would be very excited about a product adoption happening this quickly. However, the folks behind this product have a different way of adopting open source software, which usually means project Thym will get zero benefits from this adoption. Of course, one can only hope for a positive surprise.
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Jun 10, 2014

Sharing Cordova projects becomes easier

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Whether a project is created using Cordova's CLI or the Eclipse Thym (or JBoss Tools) sharing Cordova projects within a team is unpleasant. Cordova projects include generated artifacts and binary files in their source tree which violates source code management (SCM) best practices.

The first set of generated files are on the {$PROJECT_ROOT}/platforms directory. When using Cordova CLI when a cordova platform add {$PLATFORM} command is issued on a project, a {PROJECT_ROOT}/platforms/{$PLATFORM} directory is generated. This directory contains all your artifacts from {$PROJECT_ROOT}/www, {$PROJECT_ROOT}/merges/{$PLATFORM} directories and all the files necessary to create a native application with the platform build tools. Fortunately, Eclipse Thym generates platform folders on a temporary location and only when needed, hence does not share this problem. When using SCM tools, {$PROJECT_ROOT}/platforms should not be added to source management. For long term sanity, developers should do the extra step when they get the code from SCM and issue  "platform add" commands for the platforms that they will work on.

The {$PLATFORM_ROOT}/plugins folder includes the files for Cordova plugins installed to the project. These files are not usually modified by the developers but installed with the cordova plugin add {$PLUGIN_ID} command. This command creates a {$PLATFORM_ROOT}/plugins/{$PLUGIN_ID} directory and copies the plugin's files in. Eclipse Thym also does a similar thing but it uses a filter on the project explorer so that the files do not confuse developers. Since these files can be regenerated and are not modified during daily development, it is a bad practice to add them to the SCM tools. Because both Cordova CLI and Eclipse Thym did not have a record of installed plugins other than the directories under {$PLATFORM_ROOT}/plugins/ directory, it was not possible to avoid adding them to SCM.

Recently, I have added a couple of new commands to Cordova CLI. cordova save plugins saves the list of currently installed plugins to config.xml. cordova restore plugins reads these entries from config.xml and restores them to the project. The save command also comes with a --shrinkwrap flag to freeze to the installed versions of the plugins. Of course, Eclipse Thym also implements this feature. Here is a demo that shows the feature at work.



With the new save and restore commands and its implementation on Eclipse Thym, it is considerably easier to share Cordova projects but we are not done yet. At this time, restore and save commands support restoring plugins only from Cordova plugin registry but support for more sources should be expected in the future. It is also planned to extend these commands to platforms.
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